Saturday, January 27, 2007

10) Opportunity Cost

I've played 15 min in 20 days.

Unmotivated, busy - but simply too engaged in REAL LIFE to afford too much of VIRTUAL WORLD ventures.

Adults fret getting hooked on games themselves, however as long as one is already purposefully engaged in life, it is highly unlikely that they will go overboard with MMORPGs.

Contrast that with young people, and you get a different story. Youths are in the phase of life where they DISCOVER THEIR PURPOSE in life. Philosophical as it may sound, they are looking for SOMETHING TO DIE FOR.

And they have time. In the phase where they have much time at their disposal, extra gaming hours seem easy to spare.

So the combination of spare time and easy gratification (fulfilment of achievement needs), no wonder kids get hooked. And at hight cost.

An adult gives up spare time, a child gives up CRITICAL DEVELOPMENT time. Same hours, different opportunity cost.

Even that, I am not going for it anyway. Until the next window of spare-spare time.

1 comment:

miniong said...

hihi..
u play maple??