Time to catch a breather from the virtual world and take stock in the real world!
Check out the learning journeys of both Pascoaman and RotiAhcek!
Check this out! - Pascoaman's Maple Story
Check this out too! - RotiAhCek's Maple Story
Tuesday, March 20, 2007
Catching a Breather from the Virtual World
Tuesday, March 13, 2007
18) Special Offers and Promotions
Just when I thought that I really would have no more motivation to continue levelling up, this came along to prolong my involvement.
In case I prove myself wrong, here are the residual motivations:
- Go to Ossyria and see what it is all about
- Cash in on that last chance to get those 20k exp CNY quests.
- Just 1 more level (what's new?)
17) MMORPGs - Virtual "Drug"?
Sunday, March 04, 2007
16) Exploring the Virtual World
Pretty kiddish I would think and nothing like the real Shanghai and Japan. However, "quests" built into these worlds promising unique rewards (such as equipment and virtual fashion items) and a structured experince for gamers. It's just like adults collecting "Hard Rock Cafe T-Shirts" from all around the world.
These are nothing near to what World of Warcraft offers, but it is interesting enough to keep the gamer coming back for more.
15) 2nd Job Advance - I'm a Spearman!
After 50 hours in 3 months, I finally reached this milestone! I'm officially out of the league of "noobs" (a rather derogatory term for beginner gamers). I got my second job advance.
Not exactly powerful or cool looking, but my "Janitor's Mop" weapon packs quite a powerful punch! And I have a cool looking full-helmet as well :)
And I'm getting out of Maple Story!
14) Virtual Trading in MapleStory
Wednesday, February 28, 2007
13) First Signs of Obsession?
Starting with just the necessity to research the game that has kept hundreds of thousands of kids glued to their computers, I reached the stage where I was really keen to finish off a quest that kept me up to 2am the previous night. In 1 week, I had put in about 10 hours in Maple Story and went from level 21 to 28! Really near my second job advance at level 30!
Relax (I did not do it)
But what about the kids? Would they have practiced self-control when they are left unsupervised and unrestrained on their terminals?
Saturday, February 24, 2007
12) Milestone - Lvl 25
Noteworthy point in how I got to level 25 in a relatively short time: there were "CNY quests" during the festive period, and huge rewards associated with these quests that made playing time "efficient" and "worthwhile" during the festive season.
Each quest involved collection of chickens, fa cai moss, radish & fresh fish to make CNY dishes. And the rewards made levelling up very easy indeed.
Now you wonder why your kids gave up angpow collection opportunities to raid the virtual world!
Friday, February 16, 2007
11) Achievement: Game Guides
- It's not like guides developed to help mankind tackle real life issues like overcoming physical obstacles (like mountain climbing)
- It's guides developed on how to scale that virtual mountain in the virtual creation of the game developer.
The process of gaining and documenting knowledge is useful and executed to perfection. But the actual value of that knowledge has virtually no INTRINSIC value.
Perfected Means but Confused Ends?
Saturday, January 27, 2007
10) Opportunity Cost
Friday, January 26, 2007
10) Somebody Vs. Nobody
However in Maple Story, I finally found my significance! I have revived my dream of becoming a good archer! Without the need of steady hands, I can become SOMEBODY here, as long as I train hard, spend long hours in the game and spend more money (both virtual and real) to get the rare items!
Comments:
- Many youths grow up feeling like underachievers in school, family and amongst their friends. They are scolded, ridiculed, overpowered in many ways and there was only one way to make their presence felt and be heard - in the virtual world! Just by investing time and punching away at the keyboard, the child can become someone powerful in the game!
- Dreams unachieved, suppressed or lost can be resurrected in MMORPGs. One doesn't need to dream of becoming exactly like the game character, but the fact that the child has control and can determine his destiny step by step makes it enticing for him to stay in the virtual world and refuses to come out.
- Life is no longer an uncertainty.. Destiny is in the hands of the gamer!
Saturday, January 06, 2007
9) A-CASH
I should have done this earlier. After reaching level 20, I finally bought my first A-Cash card.
(Now before you think I've gone bonkers, I'm only doing this on company account because I was researching for my work. I'll be pretty crazy to spend my own money just for play. For research - it was ok.)
Kids buy these cards 10 at a time! That's $105.00 ($10.50 each)!
Each card allows you to get 10,000 in-game cash. This is different from MESOS, the currency you earn from playing the game. Kind of like the difference between local currency and internationally-accepted currency.
One can do different things with the A-cash. People get married, buy pets, specialty items, powerful weapons, customise their characters with different hairdos, complexion etc. I used my moeny for more practical purposes:
- Bought a Glove - just trying out, I thought gloves make me more powerful, unfortunately it did not.
- Bought Guchapon coupons - these are like "tee-kum" tickets that allow me to get special stuff if I go to the Guchapon man. I bought 3 of these!
9) A-Cash - 2X EXP
The reason why I was able to climb up to Level 21 within 6 days was also because I had used this 2X EXP coupon... twice. Couple this effect with partying, I was on a fast and furious track of gaining experience points!
Moments with 2X EXP was fun and exciting, and very motivating to stay in the game without stopping. Moments without 2X EXP was dull, slow and boring.
Comments:
- "With great power comes great responsibilty". Once the 2X EXP is activated, I felt the sense of urgency and responsibility to fully utilize its effect and mustn't let it go to waste. That was what kept me going on and on for 6 hours once until I had to shut down because my eyes were getting painful!
- "With great power also comes great IRresponsibility". Having only slept 3 hours and going to work the next day, I was super ineffective at work. Most of the time I felt really tired and slow in getting things done. Similarly for youths, enhancement in the virtual world results in the imbalance of the real world. Messy rooms not tidied up, dark eye rings going to school, homework not done...etc These are gaming addiction indicators!
8) Partying
Today I cover "PARTYING", one of the small motivations that kept me going for 1 hour yesterday. Someone asked me to join their party (usually they just type "pt?"). I checked out their statistics and I agreed. Check out the picture of me resting together with my party (those with the red HP bars on top of the character)
People usually party with someone of the similar strength or someone stronger. This is because experience points (EXP) and money (MESOS) gets shared among the party whenever anyone kills a monster.
A weaker character actually gets to benefit in a stronger party because the others gain EXP and MESOS faster than himself and as a result, he progresses faster than if he does it alone. (The party I joined had 2 stronger and 1 weaker character but the weaker one soon got expelled by the party leader)
Partying also introduces a communal element into the game and makes everyone more motivated. I did not want to let down my party members or be seen as slacking in playing (that explains my 1-hr play). As such, I work harder and this makes play feel "more purposeful"
Add to both these benefits, partying together gives people strength in unity. Members are not as concerned about individual achievements or kill stealing. Instead, they jump into the fray together and this often helps the party deal with bigger monsters which may also yield greater efficiency in levelling up.
So there you go, in a week where I averaged 5 min per day of motivation for MS, I did 1 hour because of partying. Not bad eh?
8) Quests - New Way to Level Up
Having been slogging to level up for almost 4 hours, I decided to pause and take a break to explore other areas. I heard from some youths about this thing called "QUEST" - similar to running errands and getting rewarded for it. Rewards can come in terms of experience points (EXP) which helps in levelling up, or mesos ($$) or even rare items.
My first try and guess what I got? 20,000 EXP!!!!! I was shocked and stunned! That practically helped me level up one and a half times! This was a special quest set up only during this Chinese New Year season. And this high rewarding quest can be repeated at intervals of 12 hours. Gosh! Suddenly I was demotivated to go around slashing monsters to level up - time wasting! I just wanted to slash monsters, get those items required for the quest and at every 12 hour interval, I can get those much needed EXP to level up!
I did three seperate quests within 1 hour and levelled up from 21 to 23!
Comment:
- Instant gratification. In real life, we always like to take the easy way out. And now in the virtual world, we stop doing the "hard work" of slashing around, but just do quests to level up! So much about efficiency!
- Just when the motivation to continue the game dies down, this revelation spurs me on to keep gaming once again and maximise full usage of the CNY quest to level up!